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Trade Almost Anything

Few things in Machiavellic cannot be traded. Since a character's overall experience depends entirely on the equipment they use, nothing is off the table. Trade your favorite tank setup for someone's high damage output fighter. Weapons, armor, potions, runes, materials, gems, precious metals—anything you can find, loot or create is tradeable.

Community Sustained Game

Machiavellic makes its money from ingame Marketplace transactions by taking a small cut when a player buys or sells something to another player. By doing so, we remove the need to include paywalls or to push players through a meat grinder to get through content without having to pay to accelerate progress. This means our only focus is on building a fun and engaging game.

Be Any Class At Any Time

Players are no longer forced to be shoehorned into any specific class. Skills and abilities are formed as a combination of the gear you use and the Archetype Soul Stone you equip. Tanky fighter? Healing Assassin? Anything is possible.

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